A short while ago I teamed up with programmer Sebastian Schoener to create some music and sound for his new game Patterna, and with its release last week, I wanted to document some of the thoughts and processes that went into creating it. Sebastian and I first met when we were both working on the popular Company […]
Orchestral
Working on a new game score
Started working with programmer Sebastian Schoener to create music and sound for his upcoming logic puzzle game ‘Patterna’. Here’s a peek at the cerebral sounds incoming! Sebastian and I met whilst we were both part of the Company of Heroes: Eastern Front team and it’s great to be working together again. Keep an eye out […]
Turn Northward – an experiment in interactive music composition
I’ve uploaded a couple of new tunes to my Soundcloud, including this one: I’ve been collaborating with Canadian composer and sound designer Andrew McDermid to experiment with an interactive music showcase, using gameplay from Bethesda’s hit RPG The Elder Scrolls V: Skyrim. What you’ll hear in the Soundcloud player is a ‘full’ version of a piece […]
Set Rising released!
(Originally posted on 2nd July 2013) In my third album for RPG masterminds Savage Mojo we travel to Darren Pearce’s golden sands of cyber-pyramids and harsh industrial landscapes where the gods are getting angry (as they tend to). The Set Rising album is 40 minutes of electro-Egyptian beats, along with a full orchestra, designed to […]
Dungeonlands Soundtrack released!
(Originally posted on 20th January 2013) The Dungeonlands adventure has been coming for a little while now so, good news! The soundtrack is the first element to be released, with 12 tracks of orchestral fantasy goodness, guaranteed to turn your heroism meter up to 11. You can listen to the short versions of the pieces on […]