Huge congratulations are due to developer Sebastian Schoener as his game finally lands on Steam, featuring music from yours truly. At the time of writing it's on sale for about £4 so I urge you to pick it up and support all his hard work. Find it by visiting the store page or searching for Patterna on …
Puzzles in space – on creating the Patterna soundtrack
A short while ago I teamed up with programmer Sebastian Schoener to create some music and sound for his new game Patterna, and with its release last week, I wanted to document some of the thoughts and processes that went into creating it. Sebastian and I first met when we were both working on the popular Company …
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Working on a new game score
Started working with programmer Sebastian Schoener to create music and sound for his upcoming logic puzzle game 'Patterna'. Here's a peek at the cerebral sounds incoming! Sebastian and I met whilst we were both part of the Company of Heroes: Eastern Front team and it's great to be working together again. Keep an eye out …
Set Rising released!
(Originally posted on 2nd July 2013) In my third album for RPG masterminds Savage Mojo we travel to Darren Pearce's golden sands of cyber-pyramids and harsh industrial landscapes where the gods are getting angry (as they tend to). The Set Rising album is 40 minutes of electro-Egyptian beats, along with a full orchestra, designed to …
Set Rising, some sneak peek teasers of the upcoming OST
(Originally posted 8th June 2013) Dust off your dumbeks and polish your ankhs, there’s some Egyptian adventure sounds heading your way! Set Rising is the upcoming trad-RPG adventure from publishers Savage Mojo and with it comes a 12 track album that answers the question: what would happen if atmospheric electronica and a full size orchestra …
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Dishonored Trailer with redone SFX + music
(Originally posted on 13th May 2013) During the final year of study for my Music degree, I redid the sound effects and music for the Dishonored trailer. I muted the original (cutting off the intro in the jail for brevity) and tried to manipulate the audio so as to create a sinister sounding interpretation of the …
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New tracks posted
(Originally posted on 23rd April 2013) Just a quick note that this week there have been some additions to my Bandcamp, with more on the way. Some of them are from university projects, some of them are short commissioned collections for media, and there's hopefully going to be a new Savage Mojo album in the …
Ludomusicology Easter Conference 2013
(Originally posted on 14th April 2013) This weekend (12 - 13th April) I attended the Ludomusicology Easter Conference at the University of Liverpool. Unfortunately, due to work commitments, I could only attend the Friday session, but it was a very intriguing and educational experience so I thought I'd share a bit of information about it …
Digital Realities – an article on video games and immersion
(Orignally posted on 10th February 2013) Here is a link to an essay that I wrote at the end of last year and decided to tweak a little recently. It gives an introductory analysis on the impact of immersion within video games, later touching on the relationship between music and the immersive experience. Game studies is not as …
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