I'm back! Though in truth I've never really been away. It's just that proceedings have been disorderly over the past few months because I've had limited access to the internet (until now, hooray!) and that's mostly due to the process of moving house - an arduous affair that had me in limbo far longer than I expected. So here's …
Patterna now available on Steam
Huge congratulations are due to developer Sebastian Schoener as his game finally lands on Steam, featuring music from yours truly. At the time of writing it's on sale for about £4 so I urge you to pick it up and support all his hard work. Find it by visiting the store page or searching for Patterna on …
Patterna gets Greenlit!
Huge congratulations to the Patterna team as I received news yesterday that the game has been Greenlit on Steam! It's a bit out of the blue, but no less well deserved as developer Sebastian Schoener has worked hard on this quality product. Hopefully all goes well as it approaches full release, you can read more …
Glossom announce ‘Verbatim’
New music in the form of live videos and an album, coming soon from my band Glossom! https://www.youtube.com/watch?v=VkANCbJPHUI
Puzzles in space – on creating the Patterna soundtrack
A short while ago I teamed up with programmer Sebastian Schoener to create some music and sound for his new game Patterna, and with its release last week, I wanted to document some of the thoughts and processes that went into creating it. Sebastian and I first met when we were both working on the popular Company …
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Patterna now available on Itch.io
Patterna is now available for download - get it here! https://www.youtube.com/watch?v=14bL3HlUSZc
Vote for Patterna on Steam Greenlight
With music and sound from yours truly, procedurally-generated logic puzzler Patterna is now on Steam Greenlight. Developer Sebastian Schoener has been working on something very special and it's turning into a really innovative game with a sleek presentation. I've been writing some pensive and minimal music to go with it, so why not take a look …
Glossom recording at Elevator Studios with Edwin Louis
I play the guitar in a 5 piece band called Glossom that recently went to Elevator Studios to record a live session on film. It was the second of two fairly long days over the weekend, but I found myself awake and feeling it was time to leave at 2:30am. We crammed into our sax player's car …
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Working on a new game score
Started working with programmer Sebastian Schoener to create music and sound for his upcoming logic puzzle game 'Patterna'. Here's a peek at the cerebral sounds incoming! Sebastian and I met whilst we were both part of the Company of Heroes: Eastern Front team and it's great to be working together again. Keep an eye out …
Pure Psaltery / Video Jam @ Bury Art Museum / future projects
I took a very pleasant trip to Bury Art Museum on Thursday with a good friend of mine, where I performed Brébeuf once more - my live psaltery score to Stephen Broomer's short film for Video Jam. I'll admit that, when I first wrote the score, I felt strangely detached from it and took great …
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