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Alex Cottrell

Composer / Producer / Guitarist

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    • Neverbody
    • Pure Psaltery
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News

Posted on December 2, 2016December 2, 2016

End of 2016 Roundup

I'm back! Though in truth I've never really been away. It's just that proceedings have been disorderly over the past few months because I've had limited access to the internet (until now, hooray!) and that's mostly due to the process of moving house - an arduous affair that had me in limbo far longer than I expected. So here's …

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Posted on October 4, 2016

Patterna now available on Steam

Huge congratulations are due to developer Sebastian Schoener as his game finally lands on Steam, featuring music from yours truly. At the time of writing it's on sale for about £4 so I urge you to pick it up and support all his hard work. Find it by visiting the store page or searching for Patterna on …

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Posted on July 13, 2016July 13, 2016

Patterna gets Greenlit!

Huge congratulations to the Patterna team as I received news yesterday that the game has been Greenlit on Steam! It's a bit out of the blue, but no less well deserved as developer Sebastian Schoener has worked hard on this quality product. Hopefully all goes well as it approaches full release, you can read more …

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Posted on May 19, 2016May 19, 2016

Glossom announce ‘Verbatim’

New music in the form of live videos and an album, coming soon from my band Glossom! https://www.youtube.com/watch?v=VkANCbJPHUI  

Posted on May 16, 2016May 16, 2016

Puzzles in space – on creating the Patterna soundtrack

A short while ago I teamed up with programmer Sebastian Schoener to create some music and sound for his new game Patterna, and with its release last week, I wanted to document some of the thoughts and processes that went into creating it. Sebastian and I first met when we were both working on the popular Company …

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Posted on May 14, 2016May 14, 2016

Patterna now available on Itch.io

Patterna is now available for download - get it here! https://www.youtube.com/watch?v=14bL3HlUSZc

Posted on March 31, 2016March 31, 2016

Vote for Patterna on Steam Greenlight

With music and sound from yours truly, procedurally-generated logic puzzler Patterna is now on Steam Greenlight. Developer Sebastian Schoener has been working on something very special and it's turning into a really innovative game with a sleek presentation. I've been writing some pensive and minimal music to go with it, so why not take a look …

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Posted on March 22, 2016March 22, 2016

Glossom recording at Elevator Studios with Edwin Louis

I play the guitar in a 5 piece band called Glossom that recently went to Elevator Studios to record a live session on film. It was the second of two fairly long days over the weekend, but I found myself awake and feeling it was time to leave at 2:30am. We crammed into our sax player's car …

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Posted on March 15, 2016

Working on a new game score

Started working with programmer Sebastian Schoener to create music and sound for his upcoming logic puzzle game 'Patterna'. Here's a peek at the cerebral sounds incoming! Sebastian and I met whilst we were both part of the Company of Heroes: Eastern Front team and it's great to be working together again. Keep an eye out …

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Posted on February 22, 2016

Pure Psaltery / Video Jam @ Bury Art Museum / future projects

I took a very pleasant trip to Bury Art Museum on Thursday with a good friend of mine, where I performed Brébeuf once more - my live psaltery score to Stephen Broomer's short film for Video Jam. I'll admit that, when I first wrote the score, I felt strangely detached from it and took great …

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