Last night I thought I’d try a short composition challenge that composer Eric Whitacre mentions in a video interview titled ‘It’s Not a Failure, It’s An Invitation’. In it, he says that the requirements for this exercise are to write a piece that is: – Less than 60 seconds long – Contains only 4 tones […]
Earlier this year I worked with The Liverpool Players and storyteller Madelaine Smart to create music for their live performance of The Little Mermaid – you can read a bit more about it in my 2016 roundup. We had several great performances at the Being Human Festival launch (for which the show was originally commissioned) […]
After the initial release of logic puzzle game Patterna (now available on Steam, in case I haven’t pointed that out enough times yet) developer Sebastian Schoener had me write a couple of extra pieces for the soundtrack, both of which were added in a recent December update. If you own the game they’ll be added […]
I’m back! Though in truth I’ve never really been away. It’s just that proceedings have been disorderly over the past few months because I’ve had limited access to the internet (until now, hooray!) and that’s mostly due to the process of moving house – an arduous affair that had me in limbo far longer than I expected. So here’s […]
Huge congratulations are due to developer Sebastian Schoener as his game finally lands on Steam, featuring music from yours truly. At the time of writing it’s on sale for about £4 so I urge you to pick it up and support all his hard work. Find it by visiting the store page or searching for Patterna on […]
Huge congratulations to the Patterna team as I received news yesterday that the game has been Greenlit on Steam! It’s a bit out of the blue, but no less well deserved as developer Sebastian Schoener has worked hard on this quality product. Hopefully all goes well as it approaches full release, you can read more […]
New music in the form of live videos and an album, coming soon from my band Glossom!
A short while ago I teamed up with programmer Sebastian Schoener to create some music and sound for his new game Patterna, and with its release last week, I wanted to document some of the thoughts and processes that went into creating it. Sebastian and I first met when we were both working on the popular Company […]
Patterna is now available for download – get it here!
With music and sound from yours truly, procedurally-generated logic puzzler Patterna is now on Steam Greenlight. Developer Sebastian Schoener has been working on something very special and it’s turning into a really innovative game with a sleek presentation. I’ve been writing some pensive and minimal music to go with it, so why not take a look […]